Any time you find a water fountain, spring, puddle, or lake, do not hesitate to drink up. If you need to see a vision a second time, step back into the Save Point.
Pay attention, as visions show how to solve just about every puzzle in the game and will show you where and when to jump at crucial moments. The vision shows clips of what you will be doing up through to the next Save Point. However, it is good to use if you are facing a boss or if it is to end combat with one final multi-hit blow.Įach time you step into a Save Point, you are given a vision. This consumes every last bit of power, so it is not to be used lightly. You must have an equal amount of Power and Sand Tanks full. Power of Haste Cost: All Power and Sand TanksĪ powerful attack, the Power of Haste allows the Prince to move as if he is in fast motion for ten seconds, bouncing from one enemy to the next. It's not a particularly effective power, but those who have trouble with combat, it can be helpful. It's useful if you are surrounded and need more time to plan your course of attack and defense. This slows time for everyone, including you. Tap the Rewind button during combat and you will slow time for 10 seconds. If you strike other enemies within a very short period, you can freeze all of them.
To use this power, you just need to use your dagger on an enemy. The enemy turns gray for 10 seconds and can be chopped in have with a couple of sword strikes. Invaluable.Ī useful combat power, the Power of Restraint allows you to freeze a single enemy in time. Make a bad combat move and get cut by a bunch of Sandbags and you can rewind and rewrite history.
By holding down the Rewind button, you can literally rewind up to ten seconds of gameplay. Though the Prince has many useful powers, this one will be your saving grace throughout the majority of The Sands of Time. Find a Sand Cloud, however, and your refill both Tanks completely. When all of your Sand Tanks are full, you begin filling your Power Tanks. Jump to leap off in the desired direction.Īny time you perform a Retrieve on a Sand Creature, you fill up some of your Sand Tanks. You can climb up and down and rotate on a rope like you would a column, but you can also swing in any direction by holding down the Special Action button. Rope climbing is fun! You won't come across a rope until halfway through PoP, but once you do, you'll love 'em. In later areas, stalactites act as columns. You can leap to grab and then move up down, or rotate to position yourself for another jump. Look for skinny poles sticking up from the ground or ceiling. Most importantly, you can shimmy around corners, as long as the ledge continues on the wall. You can shimmy across ledges by moving left or right, drop down to hang on a ledge by pressing the Cancel button, pull yourself up on top of a ledge with the Jump button, and even leap off a ledge (that you are standing on) with the Jump button. Ledges are sometimes tough to spot, but they will save your heinie quite often. You can also turn around on a bar (even when swinging) by tapping Up. To swing, hold down the Special Action button to gain momentum, then press the jump button to leap off. You can shimmy along a bar by pressing left or right. You will automatically grab onto a bar when you near it. If you want to jump in a specific direction, be certain to aim in the direction as you hit the Jump button.īars stick out of walls and down from ceilings and are often disguised as tree branches or flag poles. So if you are on a ledge, you can leap to a platform or if you are holding a column you can leap off to a ledge or another column.
More importantly, you can jump at almost any time. Jumping is vital as well, as you will need to jump up to reach levers and ledges and will need to leap across gaps. You can run directly at a wall to climb up it (or vault off it) or you can run at a wall at an angle to run along the wall for a short distance.
The most important move in the game, the all run is executed by holding down the Special Action button and running at a wall. For all the platforming offered in PoP, there are only a few basic moves in the game, which are then repeated in different forms, with greater variety throughout your adventure. There's just no way to complete the game without some solid platforming talents. If you don't have great platforming skills when you enter the Palace, you will by the time you finish PoP. The majority of your time in the Sultan's Palace will be spent running along walls, jumping across bottomless chasms, and swinging on poles.